Skip to main content

10 nasa technologies with earthly applications

Ten nasa technologies with earthly applications


Artificial heart pumps Introduced to commercial market: 1998
Patients awaiting heart transplants can be kept alive with a left ventricular assist device (lVAD). smaller than other heart pumps and battery operated, this instrument is based on the fuel pumps used in nAsA’s rocket engines.


Memory foam Introduced to commercial market: 1969
in 1966, nAsA contracted aeronautical engineer charles yost to improve aeroplane seating in the hope of providing better crash protection. He came up with memory foam, a material that could absorb high-energy impacts but also provide greater comfort by moulding itself to any object placed upon it.


Scratch-resistant lenses
Introduced to commercial market: 1983 these evolved from an experiment to improve water purification on spacecraft. the result was a coating that rendered spectacle lenses almost impervious to abrasion.


Fire-retardant paint Introduced to commercial market: 1974
the coating on the Apollo spacecrafts’ heat shields was used for fire-retardant paints for aircraft. the paint has also been employed to reinforce steel structures in buildings.


Cardio-muscular conditioning machines Introduced to commercial market: 1991 the machine dubbed the ‘shuttle 2000-1’ was developed to give astronauts an effective workout, helping to combat muscle wasting that can result from life in zero gravity. the same machine is used for physiotherapy and to help elderly people exercise.


Space blanket Introduced to commercial market: 1980
the same material that protects astronomical objects ranging from the Hubble telescope to the mars rovers against the extreme temperatures of space also keeps marathon finishers warm. By coating a thin plastic sheet with aluminium, a lightweight material was created that insulates by reflecting heat.


Smart clothing Introduced to commercial market: 1997
smart clothing is made from phase-change fabric, material that incorporates microscopic capsules filled with a chemical that switches between a liquid and a gas depending on the temperature. nAsA uses it as a liner in astronaut gloves and it’s now found in bedding, clothing and footwear.


Infrared thermometers Introduced to commercial market: 1991
Astronomers gauge the temperature of planets millions of light-years away by measuring the thermal radiation emitted. the technology developed to monitor that radiation powers infrared thermometers that measure your body temperature by checking the heat emitted from your eardrum.


Anti-fog coating Introduced to commercial market: 1967
skiers wearing goggles on snowy slopes bless this technology that helps prevent eyewear from misting up. this technology is based on the coating developed to stop condensation building up on plastic or glass surfaces in nAsA’s Gemini spacecraft.


Maximum absorbency garment Introduced to commercial market: 2009 otherwise known as the ‘space nappy’, the maximum absorbency garment was designed to enable astronauts to relieve themselves comfortably during prolonged spacewalks. capable of soaking up approximately two litres of liquid, the ‘space nappy’ also offers a solution for people suffering from incontinence.

Comments

Popular posts from this blog

Why do different countries use different mains voltages?

Why do different countries use different mains voltages? the biggest disparity is between the usA on 110V and most of the rest of the world on 230V. America’s lower voltage goes all the way back to thomas edison, who introduced direct current (dC) mains electricity at 110V. edison’s rival nikola tesla showed that long power lines transmitted alternating current (AC) more efficiently than dC. His AC approach won out, but he stuck with edison’s 110V. But by the time electrification spread to europe early in the 20th Century, lamps had filaments that could give out more light and handle greater power loads. so the Berliner elektrizitätswerke company in Germany established 230V as the standard. 

Ten most dangerous animals in the world.

10 DANGEROUS ANIMALS 10 Poison dart frog (phyllobates terribilis)  Human deaths/year: Unknown living in the rainforest of colombia, this frog’s skin is coated with enough batrachotoxins to kill at least ten men. 09 Box jellyfish (Chironex fleckeri) human deaths: at least 60 since 1883 each of the sea wasp’s tentacles is armed with about 5000 stinging cells. 08 sloth bear (Melursus ursinus)  Human deaths/year: <2 like other bear species, sloth bears don’t predate humans, but chance encounters can result in deaths. 07 Great white shark (carcharodon carcharias)  Human deaths/year: <30 unprovoked shark attacks on humans are extremely rare – and fatalities even rarer. Great white, tiger and bull sharks are responsible for most. 06 lion (panthera leo) Human deaths/year: ≤100 lion attacks on humans often occur during harvests, but rare outbreaks of mass ‘maneating’ also occur. 05 African elephant (Loxodonta africana)  Human deaths...

Do video games change the brain?

Do video games affect behaviour? Video games are likely able to affect the way we behave in a number of ways. For instance, there’s concern about whether violence in games makes young people more violent. It’s not uncommon for news outlets to blame games every time a crime happens, but how true is that claim? This is controversial even within the scientific community. Yes, exposure to violence seems to affect the brain, but studies have also found that we’re good at distinguishing between real and virtual violence, and aggressive behaviour is better explained by other, mainly socio-economic factors. Numerous studies about the effects of games on the brain had been published, but all that information had not been put together until now. How did you review the research?  We gathered all scientific articles to date and compared results. In total, we found 116 experiments, the first from the 1980s. Many compared regular video game players with people who had never played; other...